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AI Engineering

11 primers covering the patterns, pitfalls, and external resources from this track.

AI EngineeringAdvanced

Mesh LLMs: Building AI From Spare Compute

A future where compute, models, and agentic capability are commodities you can route around.

13 min readRead primer
AI EngineeringAdvanced

Beyond Forgetful Bots: Persistent, Proactive Agent Architectures

From reactive chatbots to enduring AI partners that stick around and act on their own.

12 min readRead primer
AI EngineeringAdvanced

Shipping Sandboxed Workers for AI Agents

Letting users extend agents with custom code without letting their code escape.

11 min readRead primer
AI EngineeringIntermediate

Close Your Agentic Loop

You are the feedback loop until you build automated evaluators. Stop being the loop.

10 min readRead primer
AI EngineeringIntermediate

How Many Agents Are Too Many? The Hidden Cost of Multi-Agent Systems

Multi-agent designs add cost, latency, and failure modes. Here's when they're actually worth it.

11 min readRead primer
AI EngineeringAdvanced

Kill the God Agent: Architectural Security for Multi-Agent Systems

Prompt injection isn't a guardrail problem. It's an architecture problem.

13 min readRead primer
AI EngineeringAdvanced

Agent Observability at Internet Scale

What to log, how to trace multi-step agents, and how to detect drift in production.

12 min readRead primer
AI EngineeringIntermediate

Fixing Production Hallucinations With Evals

The demo was easy; real traffic wasn't. Build the eval stack you wish you had on day one.

12 min readRead primer
AI EngineeringAdvanced

The Application Layer Is the New Research Lab

Agentic systems collapse the gap between product and research. Staff for it.

11 min readRead primer
AI EngineeringIntermediate

Matching Models to Tasks: Routing for Cost and Quality

Don't use Opus for a Bash script. Build a routing layer.

10 min readRead primer
AI EngineeringAdvanced

When Agent Memory Breaks in Production

Your benchmarks pass. Then real users arrive, and memory becomes the bug.

12 min readRead primer